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Question by
MrWy07 · Feb 14 at 07:40 AM ·
animationblendermaterial rendererkeyframes
Material offset keyframing for Blender models
I imported a character from blender and was hoping to create e 2D face texture for it. I'm trying to animate hit face by keyframing the face material offset, which seems to work fine only on objects that have a mesh renderer component. The problem is this model does not have one and even if I add this to it and select de material, it does not apply where it should. Any suggestions?
screenshot-2022-02-14-094019.png
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