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Handheld.playfullscreen mode not working if I test with Android emulator
Hello,
I am trying to run a video on an android emulator as I do my device is out of commission for now. But when I try to run the scene it gives a black screen on a blue background for 2 seconds and then just changes to a blue screen. But the video doesn't play.
I attached the code on an empty game object first and then also to the camera after removing it from the gameobject. Somehow I can't wrap my head around the concept. Could you please give me some pointers on how to proceed or could you tell me if it would work on a device even though it does not work on emulator.
void Start() {
Handheld.PlayFullScreenMovie
("movie.mp4", Color.blue,
FullScreenMovieControlMode.Hidden,
FullScreenMovieScalingMode.AspectFill);
}
I have Unity pro trial version.
Can anyone help me with this... I have been whacking my brains over this for quite some time. It's really frustrating ...
Answer by aclee · Jul 31, 2014 at 11:21 AM
i think this is only a feature for the full pro version, not trail. but i am not sure
Thanks for the reply. Though I need to know how it works and how to set it up if I will go for the pro version. Could you please direct me on how to proceed even in pro.
Thanks a bunch.
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