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0:15 transition to 0:60 animation not working
I have an animation which takes 15 frames (?) to complete, and should transfer to a 60 frame animation, but I can't get the transition to work properly. Every time my animation transitions, the 15 frame animation runs through itself twice instead of going straight to the 60 frame one. I can't seem to find a good amount of exit time or transition duration to make this work.
Also, what is the difference between exit time and transition duration? Unity's manual is a little confusing on the subject:
"If Has Exit Time is checked, this value represents the exact time at which the transition can take effect."
"The duration of the transition, in normalized time or seconds depending on the Fixed Duration mode, relative to the current state’s duration"
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