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Control Mid-Air Movement With Character Controller
I've noticed that CharacterController.Move doesn't allow mid-air movement, and I've been looking for a way to implement it. Nothing I try is working, and I would appreciate some help. Thanks.
Answer by Eric5h5 · Mar 10, 2010 at 12:15 AM
It does allow mid-air movement actually; have a look at this script on the wiki which has optional air control.
That website is down. This topic can't help anyone anymore unless you can provide a working link.
New link : http://wiki.unity3d.com/index.php?title=FPSWalkerEnhanced
Other controllers : http://wiki.unity3d.com/index.php/Scripts/Controllers
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