Question by
timohyyoussef · Jun 21, 2019 at 11:49 PM ·
shaderchange
How do I turn "Surface Shader" on?
Currently, "Surface Shader" is "off". But I need this to be "On" so it does not stretch the image. Neither do I want the image to wrap around the 3D model that I am using. How do I change this? I am running unity3D version 2018.3 on a mac.
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