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Question by
Jansii · Dec 05, 2016 at 06:08 PM ·
2d-platformerplatformsplatform-supportbouncing
2D Bouncing Platforms w/o Rigidbody
I have a player in my 2D game that isn't using a rigidbody. I want to add a platform that when the player jumps ontop of it, it gets a boost upwards.
I can't just make it a physical material with a high "bounciness". So I was wondering if there was some way around this?
I'm using OnTriggerEnter2D
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