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Question by fabio1955 · Mar 27, 2015 at 09:01 AM · shadersunity5reflectioncubemap

Unity5, standard shaders and cubemaps

With unity 5 the standard shaders are replacing the old legacy family. The question is how to use the standard shader with a cube map (for example generated by a Reflection Probe). I do not find any slot in them to assign a cube map...By the way I need a shader for car bodies...

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Answer by nawash · Sep 20, 2017 at 08:48 PM

Yes, but what if I want to use a custom cubemap ?

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Answer by fabio1955 · Mar 28, 2015 at 01:18 PM

OK, I found the answer: in the new standard shader the use of probes it is automatic!

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