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Negative scale toggles snapping to integral numbers on children?
I created one gameobject and childed another one to it. The child is moving freely when dragged around in the scene view. Changing the parent's X scale to -1, the child's position snaps with a stepping of 1on the x-axis, relative to it's parent. Same for the y and z Scale. If you negate all three Scales, the child snaps in all three directions.
Is this intentional?
You are not crazy! Discovered the same behavior in Unity 5 and it makes NO sense. $$anonymous$$ust be a bug, right?
Answer by eranshac · Aug 13, 2015 at 02:27 AM
had the same problem check if you have on the x scale -1 or maybe another negative value. i changed it to 1 and it fixed the problem.
that's not a solution if you actually want to work with negative scale...
Obviously it isn't i just thought it might give a lead/idea to where the problem originates.
next time someone takes the time to answer u ,a "thanks" would be appreciated
thanks for taking the time to answer. Sorry me response seemed harsh, but this isn't a forum.