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Question by Novaspire · Apr 28, 2012 at 08:00 PM · movementprefabfpscontrollerwalker

Cant move FPS controller

I have created a terrain in unity, and moved a first-person prefab from the standard assets folder. I have attatched all of character motor, mouse look, character controller, fps input controller, and i have also tried adding and removing advanced fps walker i found from here: http://unifycommunity.com/wiki/index.php?title=FPSWalkerEnhanced.

The problem I am having, is that i go into game view by pressing play or ctrl p, and i cannot move my character. I am not recieving any errors, and due to being quite new to unity dont know how to go around fixing this. Could anyone possibly help me?

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avatar image Novaspire · Apr 28, 2012 at 08:28 PM 0
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I have tried this, and I am still unable to move.

avatar image ExTheSea · Apr 28, 2012 at 10:10 PM 0
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Hm that's a bit weird. Have you tried moving on a flat cube???

avatar image Novaspire · Apr 29, 2012 at 05:37 PM 0
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i have now, and i'm still unable to move.

avatar image ExTheSea · Apr 30, 2012 at 12:40 PM 0
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Hmm that's something i have never heard of before. You could check your Inputs under project settings.

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Answer by ExTheSea · Apr 28, 2012 at 08:10 PM

Hey

  1. You normally don't have to seperately attache character motor,..... when you use the Firs-Person-Controller Prefab. Maybe that's a reason why it's not working although i don't really think

  2. Try moving your character up slightly. Maybe he is just stuck in the environment.

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