Question by
eunkim604 · Sep 26, 2018 at 05:00 AM ·
scripting problemerrorinputbuttoninputmanager
Custom input not appearing in input manager
I am pretty new to unity, so bear with me.
I have a player-character with this script attached:
void Update () {
if (Input.GetButton("Sprint")) {
Debug.Log("Sprinting")
}
else {
Debug.Log("No Longer Sprinting")
}
}
but the button does not show up to be configured in the input manager:
[1]: /storage/temp/125176-sprint.png
Any help on this matter would be greatly appreciated.
sprint.png
(84.2 kB)
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