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Question by
KnightRiderGuy · Sep 18, 2016 at 07:26 PM ·
c#vrauthenticationvoicerecognition
Real Voice Print Authentication
Is it possible to get Real Voice Print Authentication in Unity?
I know we can use data from things like an Arduino with various sensors but is there a way either inside the Unity editor itself or by using some external API to get user voice authentication.... a simple True or False would be all I would need to work with inside of our app we are building
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