Hosting both WebPlayer and WebGL builds on the same page (Unity3d 5.3.4f1).
Hi,
I'm trying to create a web page that will deliver the WebPlayer build if the browser supports it, but will switch over the the WebGL build if WebPlayer is not supported. Or, at the very least, something that will redirect the browser to the page that hosts the correct build. I've heard that Kongregate does something like this.
I'm not really sure where to start on this, and so far most of my web searches are giving me things along the lines of "Unity is killing off WebPlayer" and "Item X doesn't work under WebGL". So far, the most useful thing I've found just stated that a person should support both frameworks like Kongregate, in order to reach the widest audience possible.
I appreciate any help or advice I can get on this.
Thanks,
-Francisco
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