Question by
Vanguard3000 · Dec 02, 2016 at 03:22 PM ·
androidios
Access device's accessibility options?
Hello all,
We're trying to determine the feasability of developing a multiplatform (iOS and Android) mobile app in Unity, but one of our requirements is that the app must be able to detect certain accessibility settings (i.e. large print) and adjust accordingly. From my experience, as well as my research so far, Unity cannot detect system settings beyond the more basic/practical settings (is device portrait or landscape? etc). Am I wrong?
Thanks in advance for any help.
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