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Question by
Zooow · Dec 01, 2016 at 02:07 PM ·
cubewaterworlddisplacement
How to make a vertex water displacement on a full cubic ocean?
Hey! I'm making a puzzle with tiny cubic worlds, like that :
As you see on this screenshot the "ocean" is cubic! i would like to apply a vertex displacement simulating little waves.
What is the best solution for that? is there already something in Unity or from the asset store i can use? or should i make or find an original script for that?
thanks for your help!! i appreciate it!! ^_^
crumbstales-miniworld.png
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