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Cinemachine follow Player but also focus on trajectory
My Virutal Cinemachine Camera is following the Player in a 2D Platformer. The player can shoot arrows. I would like the Cinemachine Camera to look ahead where ever the trajectories are aiming, but i just dont know how to do it. The trajectory dots are objects i instantiate in runtime. I tried to switch the target from player to trajectory dots, but that was a mess. Can anyone help pls?
cinemachineinspector.png
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cinemachine.png
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