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run level for 4 minutes help
i want the level to run for 4 minutes and when there is 0 seconds left i want it to load game level called "main menu"
i was looking at the scripts in my project so i found the destroy on x amount of seconds
var lifeTime = 1.0;
function Awake () { Destroy(gameObject, lifeTime); }
so i through change the variable lifeTime to 1200 and then add in Application.LoadLevel("main menu"); which loads the level.
var lifeTime = 1200.0;
function Awake () {
Destroy(gameObject, lifeTime);
if (lifeTime ==0) Application.LoadLevel("main menu");
}
but nothing happens
Answer by Eric5h5 · Jun 09, 2011 at 12:39 AM
The reason nothing happens is because lifeTime will never be 0. There isn't any code which makes it decrease. Either use Invoke, or a coroutine with WaitForSeconds.
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