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Question by
Tanoshimi2000 · Feb 21, 2020 at 02:14 PM ·
animationainavmeshagent
Determine if NavMeshAgent is turning
Simple question. How can I tell if the ai character is turning? I have a blended tree animation that blends running with running left or running right (leaning while running). When I control the character, I use the horizontal to SetFloat("Direction", h).
I know I can get the velocity but how can I tell if the character is making a turn, and how much of a turn it is?
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