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Question by
t3hdaniel · Nov 30, 2016 at 07:37 AM ·
cameracamera rotatecursor
Camera Rotation Lock
Hello,
I need my camera to be unrotatable when I interact with an object so that I can move my cursor. However, my camera should still follow the player if he decides to move out of the trigger box for the object.
Is there something I can add to my object script to make this work? Something along the lines of Camera.lock.rotate?
Here is a screenshot of my problem right now:
So, as you can see, the cursor remains in the center of the screen. Moving my mouse moves the camera, not the cursor.
screenshot-2016-11-29-125544.png
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