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Is it possible to not render a background (Skybox, Color, etc.) in WebGL?
According to a post long ago this wasn't possible with the Unity Web Player plugin.
This functionality would be useful if the background of the webpage had a pattern or image. Essentially, the webpage background becomes the game's skybox. Is this possible, and if so, how so?
Answer by Schubkraft · Jun 29, 2015 at 09:50 AM
You can't create a transparent player out of the box if that is what you mean.
But since the WebGL export is just a giant JS blob running in your browser you might be able to hack this somehow but it sounds very much not trivial.
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