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Question by
Kasun_chathuranga · Nov 22, 2016 at 09:07 AM ·
2dgameobjectspritecanvasz-axis
GameObject leaves camera area by change its z value to a defult ( canvas is in screen space-camera mode)
Sprites inside the canvas change it's Z axis to default when I position it and place out of the view. I wonder how to change it to go inside the frustum. Even I changed the z value by using transform.position it wont change and it just change its z value to a default setting and go outside the camera but it does change the X and Y values not the Z.
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