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This question was closed Jul 20, 2019 at 01:08 PM by matulahalala for the following reason:

Question is off-topic or not relevant

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Question by matulahalala · Mar 27, 2019 at 10:51 AM · unityeditorvisual studiofreezevisualstudiobreakpoint

Visual Studio breakpoint freezes the Unity editor

Hi. I've read many topics about this but none of them helped. I have some breakpoints in Visual Studio. After clicking "attach to unity and play" it successfully builds and it says "running". But it's actually not running and the Unity Editor is freezed (so cannot be opened) and has to be closed in the task manager.

Not to be mentioned yet, everything is fine without the breakpoints but I need them.

I'm using: win 10 Unity 2018.3.10f1 (64-bit) Visual Studio 2017

Thank you for any help

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avatar image xxmariofer · Mar 27, 2019 at 12:55 PM 0
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thats because there is a break point that has just stopped, when a breakpoint gets reached it doesnt let you continue the gameplay

avatar image matulahalala · Mar 27, 2019 at 01:38 PM 0
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@xxmariofer it happens when no breakpoint is reached

avatar image xxmariofer matulahalala · Mar 27, 2019 at 02:03 PM 0
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can you share screen gif?

avatar image matulahalala xxmariofer · Mar 27, 2019 at 03:11 PM 0
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sure. It's just bigger than 500kb so I uploaded it on dropbox and here I share a link with you https://www.dropbox.com/s/6o2fyx780rs1amj/gif%20record.gif?dl=0

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