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Authoritative Server

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  • Unanswered Questions
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SunnyChow commented

Turn based game server instances

Feb 19, '20 2d·networking·turn-based·authoritative server

1 Reply

0 Votes

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holyPraline asked

Photon and Playfab

Dec 20, '19 multiplayer·photon·server·backend·authoritative server

0 Replies

0 Votes

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hottabych commented

UNET local player authority

Jul 17, '18 networking·authoritative server·explanation

1 Reply

1 Votes

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Unified2000 answered

What are the Drawbacks/ Caveats / Limitations of using a Non-Authoritative Server over a Fully Authoritative Server for Multiplayer Networking?

May 31, '18 networking·pun·authoritative server

1 Reply

0 Votes

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neonstarfruit edited

UNet Sharing Gameobjects between multiple clients

Mar 9, '18 in Help Room

0 Replies

0 Votes

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ArrowT asked

Mobile authorization on Java server without input data

Jun 13, '17 in Help Room

0 Replies

0 Votes

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blitzcloud commented

Best practices to synchronize object states Closed

Mar 15, '17 networking·serverside·authoritative server

1 Reply

0 Votes

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TheDigitalDev published

How to do authoritative correctly

Feb 17, '17 networking·multiplayer-networking·authoritative server

0 Replies

0 Votes

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Vallar asked

Choppy player movement on clients' devices but not on authoritative server using UNet

Feb 11, '17 movement·networking·server·authoritative server

0 Replies

0 Votes

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LK84 answered

Unity networking collisions with client authority

Jan 12, '17 collision·networking·authoritative server

1 Reply

0 Votes

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izanbf1803 published

Create single server for multi-platform game (pc, mobile, etc)

Jan 3, '17 server·socket·sockets·authoritative·authoritative server

2 Replies

0 Votes

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e64g published

Emulating authoritative-client behavior (like NetworkTransform) for SyncVars

Nov 29, '16 networking·synchronization·commands·authoritative server

0 Replies

0 Votes

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snarlynarwhal published

Should I worry about making an authorative server for an online multiplayer WebGL game?

Aug 16, '16 networking·multiplayer·photon·smartfoxserver·authoritative server

0 Replies

0 Votes

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thornekey commented

Trying to send command for non-local player.

Mar 14, '16 c#·ui·inventory·command·authoritative server

0 Replies

0 Votes

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RealSoftGames asked

Networking Transform Hacks??

Feb 20, '16 in Help Room

0 Replies

0 Votes

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sagar.inheritx published

UNET Authoritative server how much reliable?

Feb 16, '16 networking·authoritative server

0 Replies

0 Votes

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Nosfsos published

Authoritative server basics Unity 5.2

Oct 26, '15 networking·multiplayer·online·turn-based·authoritative server

0 Replies

0 Votes

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Nosfsos asked

Best way to implement the server-side of a online turn based game?

Oct 22, '15 in Help Room

0 Replies

0 Votes

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louisch published

Blocking global RPC calls from client

May 26, '15 rpc·authoritative server

0 Replies

0 Votes

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Taxen0 commented

Multiplayer jitter on client

Jan 13, '15 physics·networking·jitter·authoritative server

0 Replies

1 Votes

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1likeGG commented

Client's RPC call doesn't excute on server without any error log.

Nov 7, '14 authoritative server

1 Reply

0 Votes

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ankurpatel published

Unity Editor Crash !!!

Nov 4, '14 editor·networking·crash·photon·authoritative server

0 Replies

0 Votes

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cwperkins83 commented

Authoritative Server / Player Communication

Jun 17, '14 networking·multiplayer·authoritative server·network view

1 Reply

0 Votes

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robertbu commented

Seperate server/client project network problems

Jun 7, '14 authoritative server

1 Reply

1 Votes

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Hybrid1969 published

2 Servers in one build

Jun 5, '14 networking·rpc·authoritative server

2 Replies

0 Votes

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Omar47i published

Is there anyway to disable clients GameObject instance from Server or Vice-versa?

May 25, '14 prefab-instance·class instance·authoritative server

1 Reply

0 Votes

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Dep commented

Multiple Server-Instances on one pc

Apr 7, '14 networking·online·authoritative server

1 Reply

1 Votes

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fholm commented

Player Rotation With Mouse Over Server

Mar 27, '14 authoritative server·predict

2 Replies

0 Votes

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Principe1218 edited

Authoritative Server and RPC Help

Jan 23, '14 rpc·authoritative·authoritative server

1 Reply

0 Votes

Related Topics

networking server multiplayer rpc authoritative photon network turn-based c# online client-server command networkview database sending object client dedicated-server synchronization multiplayer-networking physics mobile gameobject jitter sync 2d


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