How to make both sides of a plane visible for game map?
Hi, I've made a map for my game which the player can run about and also enter a cave, however the issue is that when I have the faces facing out, the cave becomes invisible and when I flip the faces the other way(using the ctrl+shift+n method in editing in blender) it makes the top/surface of the map invisible, showing the bottom of the map.
I would like to know how to make both sides of the mesh visible in Unity or blender to avoid this issue and due to copyright I cannot upload the file as it's for an upcoming game.
I'm asking this because everything I've looked at and tried hasn't worked for me :(
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