Question by 
               DrLlamastein · Feb 10, 2018 at 07:40 PM · 
                2dshadertexturesprite  
              
 
              Applying camouflage without spriting multiple sprites
I'm making a tank game and I want to add the option to apply camouflage to the tanks, but I don't want to sprite multiple versions of the same sprite. Is there a different way this could be achieved?
               Comment
              
 
               
              You'd either have to write some sort of shader or use an alternate sprite
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                