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Question by dec29 · Mar 26, 2020 at 12:27 AM · textreferencereferencing

After Reloading scene, reference is switched to another refrence

I have a game where you dodge meteors. And after u die there is a shop and in the shop, there is a "+1 life button" and each time you click the button, it makes the price of the +1 Life button increase shown in a text. So in the current scene when you click the +1 life button it works all fine and u get +1 life in the next scene however in the next scene, the +1 life price text disappears in the button in the shop and ingame the lives text is switched to the price for the +1Life button text.

the weird thing is that before reloading the scene, the reference is good. [2]alt text

but after I reload the scene, it changes into the lives script reference (which confuses me). ![alt text]

[2]: /storage/temp/155074-screenshot-2020-03-26-at-82252-am.png

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Answer by dec29 · Mar 26, 2020 at 12:31 AM

for more context: Shop Before I reloaded the scene: alt text Shop after I reloaded the scene: alt text


screenshot-2020-03-26-at-83006-am.png (42.6 kB)
screenshot-2020-03-26-at-83018-am.png (42.2 kB)
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avatar image dec29 · Mar 26, 2020 at 11:45 AM 0
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ok guys i found out why. in one of my scripts i did "findobjectoftype()."and texts don't need that so lol/

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