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Question by TwistedSage · Mar 03, 2016 at 12:48 PM · networkingunity5

Converting from old multiplayer with RPC and master server to new networking system (Unity 5.3)

Hi. I have a complete implementation for my multiplayer game using the old networking system with RPC, master server and all. I want to upgrade to the new system, but they talk of hosting services and CCU prices.

So the questions are:

  • Can I do a straight conversion to the new system?

  • What are the differences?

  • Do I need hosting services?

  • Are there any gotchas when converting?

  • Can I still use the master server or is that where the hosting services comes in?

Thanks in advance

Odin Jensen

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