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Question by danny1111 · Nov 24, 2015 at 08:21 PM · gameobjectdestroy

Does the Destroy function make the game object not exist?

In my code, I destroy a cube with the tag "Pick Up". Does this mean that when I print the following line of code (GameObject.FindGameObjectsWithTag("Pick Up").Length), it will equal one less than before or not?

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Answer by OncaLupe · Nov 24, 2015 at 10:14 PM

Actual object destruction is always delayed until after the current Update loop, but will always be done before rendering.

From:

http://docs.unity3d.com/ScriptReference/Object.Destroy.html

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