VIVE Rotate Play Area
Hey all. My current issue is this. Ive set up a movement system with the vive where i want the play area to rotate wherever my right hand is pointing. This is so that rotation is automatic while i move forward using the touch input. However this leads to an issue, as the play area rotates it rotates the player aswell causing an infinite amount of spinning. Been struggling with a solution to this for a while now. Any help would be greatly appreciated. So just in case that's confusing here is some logic.
Player points in a direction
Game gets the direction player is pointing
Play area looks at that direction without rotating player as well
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