- Home /
Question by
Lazyindie · Aug 26, 2015 at 12:30 PM ·
c#networkingmatchmakingtimeout
Sorting an automated matchmaking system
Hey there,
So I'm using the Unity Multiplayer (https://multiplayer.unity3d.com/) and their Networking classes; Is there a way to close a network match? I can't seem to find a way unless I attempt a connection after my host player has left and it times-out
In addition, while I'm here, if there is a way to control the time-out error I'd love to know how to...
thanks
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612001341im_/https://answers.unity.com/themes/thub/images/avi.jpg)