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Question by Philxx · Nov 24, 2016 at 05:51 PM · animationanimatoranimator controller

2D Animation Problem.

I have an animation problem. When I move my character, it animates fine but when I let go of an arrow key to make the character stop moving, it gives me a facing downward animation for a second before stopping. I don't know why that facing downward animation plays.

Here is an example. https://imgur.com/a/KOP4Y

Here is the code if the problem is the code. https://imgur.com/a/WrrMq

I also get this error:

difference in effective length between states is too big. transition preview will be disabled

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avatar image hexagonius · Nov 25, 2016 at 01:08 AM 0
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can you show the animator too and describe under which condition the transition to lookdown passes?

avatar image Philxx hexagonius · Nov 25, 2016 at 01:25 AM 0
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I took some screenshots.

https://imgur.com/a/BSIsN

https://imgur.com/a/OkIpV

https://imgur.com/a/$$anonymous$$0XDw

the lookdown condition seems to happen once i release one of the arrow keys. I'll press right and it will animate and move right, then i'll release it and it will look down right before it looks right. I played all of my animations separately and they all play as normal so it has something to do with the animation ending. I have it set to move to the next grid block and if i release the key while im closer to the next block then the downward animation is shorter so it seems to finish the walking animation before reaching the grid block and reverts to looking down and then once it reaches the grid block then it plays the idle animation.

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