Question by 
               Barsonax · Nov 24, 2016 at 10:39 AM · 
                scene-loadingscenes  
              
 
              Bug in scenemanager when using GetSceneAt??
The following code is giving me a out of range exception:
         public static IEnumerable<Scene> GetAllScenes()
         {
             for (int i = 0; i < SceneManager.sceneCountInBuildSettings; i++)
             {
                 yield return SceneManager.GetSceneAt(i);
             }
         }
I have 2 scenes added to the build settings yet when i do SceneManager.GetSceneAt(1) it throws a out of range exception. Where did my second scene go?
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              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                