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Importing 4.6 Asset ruined my 5.0 project
Hi
I have imported the immediate window editor extension to Unity 5. It is a 4.6 asset so I thought I would give it a go.
The immediate window is working fine, but it has somehow tempered with my project's settings. Namely I can no longer build my project. Error:
UnauthorizedAccessException: Access to the path "Library\UnityAssemblies\UnityEngine.xml" is denied.
System.IO.File.Delete (System.String path) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/File.cs:179)
SyntaxTree.VisualStudio.Unity.Bridge.Project.SafeDelete (System.String file)
SyntaxTree.VisualStudio.Unity.Bridge.ProjectFilesGenerator.CleanDeployPath ()
SyntaxTree.VisualStudio.Unity.Bridge.ProjectFilesGenerator.DeployUnityAssemblies (SyntaxTree.VisualStudio.Unity.Bridge.ProjectSystem.UnitySolution solution)
SyntaxTree.VisualStudio.Unity.Bridge.ProjectFilesGenerator.GenerateProject ()
SyntaxTree.VisualStudio.Unity.Bridge.Project+<>c__DisplayClass3.<RunOnceOnUpdate>b__2 ()
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorApplication.gen.cs:268)
How can I go back to a normal functioning state?
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Anyway I just had to delete some lines from the given cs files
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