Question by
gfgood · Nov 24, 2016 at 05:33 AM ·
positionrelative position
VIVE relative positioning
Hi all,
I've started messing with Steam Open_VR for a very simple game.
The concept requires that I have an understanding where the headset is in Unity space as I'll need to throw an object directly at the headset through a script.
I'm having a lot of trouble trying to relate objects spatially to the headset.
So far, I have successfully been able to set the height of the object based on the y position of the eyes, but other than that, I've really failed in creating a relative position. It really seems like the position data just doesn't translate properly.
Any help with this would be greatly appreciated.
Thanks!
George
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