How to switch between camera / players and activate camera image effect on key-press in between the player transition.
Hello in my game my spacecraft is where my player / main camera is attached to and when I press T on the keyboard I want to play a sound effect, be able to disable the player and switch to another player that is located on the ground, and quickly activate an image effect placed on the camera and then deactivate it once the next player can be controlled.
Does the other camera that is attached to the player on the ground need to be called Main Camera as well? Or should the actual Main Camera translate and become a parent of the second Player/GameObject?
so basically the spacecraft is flying and when I press T the camera should play a sound, activate an image effect from colorful fx that is attached to one or both of the cameras and then switch to the player on the ground immediately.
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