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Question by wasicool7 · Nov 22, 2016 at 10:08 PM · multiplayersynchronizationlobby

Unity2D: Synchronsing Game start - Cross platform multiplayer game

Hi, I'm following this tutorial on Raywenderlich about creating a cross-platform multiplayer game, right now I am finally at the last part of the tutorial, but I'm stuck at synchronising the game start and was wondering if any knows how to create a game lobby for my player 1 and player 2 to wait in until they are ready to start the game, thus synchronising the game at the same time. I already have the design layouts for my lobby, but I don't really know how to implement it within my game. Please if anyone knows how to synchronise the game start in terms of creating a game lobby, please let me know. Thank you! :)

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