Workflow ideas needed
Hi everyone, i'm starting to work on a game in which you need to choose: -location (3 of them, choosing one restricts what you can choose after) -creature (restricted as said above, e.g. if "farm" location was choosen, you'll be able to choose between 6 farm animals -creature color (every creature has 4 colors to choose from) -creature animation (every creature has 3 animations to choose from)
This process takes us to have 216 sprites in total, all yet created. The question is how would you proceed in the choice process? And then how would you determine in the end which sprite to instantiate? Trying to brainstorm some ideas to get the work done as better as i can. Thanks in advance
Your answer
Follow this Question
Related Questions
Instantiating random sprites, with no space between them? 0 Answers
Animations created in Runtime 0 Answers
How to add gameobjects to a grid? 0 Answers