Blending between two materials with a mask?
Dear Unity Community,
I am looking for a shader like the one in the "Viking Village" project. I have no experience in programming so I was hoping someone could help me out.
The shader in the Viking Village project however is for a specular setup.
I was simply looking for a shader that containts the same information as the standard unity shader but with a mask to blend between two materials. (metallic setup)
To illustrate what I mean a screenshot of the shader in the Viking Village project. (this one has a specular setup)
Greetings
monitorhero
Answer by monitorhero · Nov 23, 2016 at 07:32 AM
I need this for a university project which is due pretty soon. So any help would be really appreciated. I could reward you too. Thank you :)
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