Floor Collision not working in VR build
So in our VR game, you need to throw the ball at objects and if you miss, the ball hits the floor and respawns. This works perfectly in the unit editor and in the menu screen of our build, but In the levels itself it is bugged. Any Ideas why this my be?
Comment
Your answer
Follow this Question
Related Questions
SteamVR_LaserPointer Color changes from Unity Editor to Game Build 1 Answer
Why Is Daydream Build and Run Not Working? 0 Answers
Building Project results in most of scene not loading besides the player. 0 Answers
Porting a Vive game to Google Cardboard for IOS 0 Answers
Graphics issue with the Unity 2017.1 native Google cardboard sdk 0 Answers