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Question by Andrew2343 · Nov 21, 2016 at 12:07 PM · c#unity 4.6update function

What is the command to stop the Update function ingame? (c#)

So i want an object ingame to pass a trigger and stop the update function on a script. How do i do this? i know how to make a trigger to something, but i dont know what the command to stop the Update function is.

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Answer by brunocoimbra · Nov 21, 2016 at 12:50 PM

Just set enabled (variable that every MonoBehaviour have) to false.

 using UnityEngine;
 
 public class MyClass : MonoBehaviour
 {
     private void Start()
     {
         enabled = false;
     }
 
     private void Update()
     {
         // Update() will not be called if enabled equals false.
     }
 }

https://docs.unity3d.com/ScriptReference/Behaviour-enabled.html

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