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Question by kilian277 · Apr 20, 2015 at 05:58 PM · shadertransparentdepthdraw order

Shader depth order

Hi,

i'm trying to wrap my head around this for a while now but i have a river that has animated vertices to make some sort of waves but polygons behind it are rendered on top of the front polygons i've tried to play with zwrite , ztest and nothing worked really also with colormask 0 that worked but only on the non animated vertices so it's a half solution here's a pic dpicting the problem :

alt text

Thanks

semitrans-shader-drawingprob.png (82.9 kB)
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