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Question by
MathiasCiarlo · Nov 21, 2016 at 10:45 AM ·
plugindepthcompressionpngdecompress
Decoding a 16 bit 1 channel png
I'm reading a depth image from the network. The format is 16UC1, png compressed. How do I decompress this to access individual pixels?
I tried to use Texture2d.LoadImage(), but it looks like this only works on 3 channel png images.
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