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Question by GeneralV · Nov 21, 2016 at 02:51 AM · c#uiinspector

How do I get the Inspector to show Event boxes when extending Unity objects?

I found an interesting caveat to this answer.

This code will generate the Inspector box:

 public class MyHasEventClass: MonoBehaviour
 {
     [Serializable]
     public class MyEventType : UnityEvent<int> { }
 
     public MyEventType channelStart;
 }

And this code will not:

 public class MyHasEventClass: Image
 {
     [Serializable]
     public class MyEventType : UnityEvent<int> { }
 
     public MyEventType channelStart;
 }

Is there some Editor function I can call to get the Event box of the child class to show up when extending Unity classes?

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