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Question by bat__banana · Feb 17, 2014 at 10:24 AM · colliderstimerscore

Miss a target and add to timer

Hi, I have a race type game were the player is timed going around the track, and they must go through the hoops. Any hoops missed will incur a 10 second time penalty added to their time at the end.

My thought on doing this would be to have massive colliders with a hole in for the hoops, so if the player hits one of these (meaning they have missed the hoop) they will get a penalty.

Is there a better way?

Thanks :)

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Answer by RedDevil · Feb 17, 2014 at 10:34 AM

Another solution would be if they get at a point(puting the point inside the hoops.But i think its just easyer with colliders.

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avatar image bat__banana · Feb 17, 2014 at 11:57 AM 0
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Thanks. Since typing this I've thought an if statement could work.

Say I have 20 hoops, any less will add a ten second penalty. That could be easier

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