Question by
BunnyProductions · Oct 28, 2018 at 10:45 PM ·
camera2dgraphicsunityeditorpixel
Preventing Objects from being pixelated in play mode.
In my scene view my object looks crisp. However, when I make an object really small in the editor it appears very pixelated in the scene. I have looked at other forums and questions but none of the responses worked for me. How do keep the objects from becoming pixelated? I am making a 2d project with low aspect ratios disabled and I am using standalone (1024/768).
That is in play mode.
That is in editor.
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