Question by
CStampGames · Feb 19, 2018 at 02:41 AM ·
networkingmultiplayerserverhostingmigration
How to detect server host has left - Host Migration
Hey, I've been trying to figure out host migration and haven't had any luck... When the host disconnects, the entire game is just destroyed and all of the clients are left in limbo... Everything works just fine with the HostMigrationManager's built-in GUI but I want to be able to code in my own logic but the problem is that I don't know how I would detect when that needs to happen. I've tried overriding a host of different functions on my network manager but none of them seem to do the trick. Any Ideas?
Comment