Question by
camerondus · Feb 05, 2020 at 02:56 PM ·
spriterenderingmaskmasking
hdrp- sprite masks not working
hi, im using unity 2019.3 and the high definition render pipeline. im trying to use sprites and sprite masks to create a realistic red dot sight, however they do not appear to be working. i went into another project (that doesnt use hdrp) and was able to get the sprite masks to work immediately. is there something im missing? how do i fix this? is it a unity bug? what alternatives do i have?
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