Unity 2D Sprite Blurred
I made a sprite sheet with Illustrator (vector), Exported to PNG and imported into Unity.
The problem is that in unity the sprite gets really blurry.
1: Left; Preview of exported PNG
2: Sprite Editor in Unity
3: Current Settings of that SpriteSheet
Can anyone help me out here?
Did you try turning off compression? For something that isn't pixel art, I wouldn't use the Point method, but probably Bicubic.
I also tried to use the bicubic and trillinear but no difference
Where can I turn it off? I did change the "format" to the highest but still not sharp
That "Compressed" statement should also be a pull-down menu that lets you change it to True Color (or similar, I'm not certain of the name).
Answer by kemagezien · Oct 29, 2015 at 06:15 PM
Answer by simplyCode · Oct 29, 2015 at 06:53 PM
@kemagezien Check that the Texture Quality in the active Quality Settings says "Full res"
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