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This question was closed Jul 28, 2016 at 10:53 AM by Hellium for the following reason:

Answer in official documentation

https://docs.unity3d.com/Manual/ReducingFilesize.html

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Question by tippi-co · Jul 28, 2016 at 10:02 AM · buildsizeapkappeditor log

How can I minimize size of an app besides resizing textures?

Hi.

I made an app that isn't a game, is just a numbers generator. I have 8 scenes include menu scene.

The apk size is only 18.8MB, but the actual app on my phone has 58.14MB ! The editor log says that the complete size is 5.6MB. I've already resize sprites to less than 512 pixel(multiple sprite) and compressed them.

I might have too many scenes, animations, but that's only less than 1 MB according to the log. What should I do? How do you make small size of apps by unity?

----Editor Log---- Textures 512.2 kb 8.9% Meshes 0.0 kb 0.0% Animations 48.5 kb 0.8% Sounds 0.0 kb 0.0% Shaders 12.3 kb 0.2% Other Assets 52.0 kb 0.9% Levels 579.3 kb 10.1% Scripts 449.8 kb 7.8% Included DLLs 3.9 mb 70.0% File headers 70.3 kb 1.2% Complete size 5.6 mb 100.0%

I'd really appreciate if you could give me some advise ! Thank you.

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avatar image liju · Jul 28, 2016 at 10:28 AM 0
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Try Texture paking tools like Simple Sprite Packer

It will help to make sprite sheet from sprite

Remove not using Assets from your project

avatar image tippi-co liju · Aug 01, 2016 at 08:17 AM 0
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Thank you for the tips! Sorry for this late reply.

I didn't know about ''sprite packer'' function even original from unity, so I had to look for tutorials. I did make a sprite packer through 'simple sprite packer' as one image of multiple sprite. It seems not linking to game objects ;( Is there something like 'link' button that I can't find yet?

The apk size doesn't change after this. $$anonymous$$aybe because I only have three sprite include a multiple sprite and a sprite for icon(for devise screen).

I cut out all unnecessary things, and left only these.

animation -1 animator controller-1 prefab-1 scene-8 script-5 sprite-3(single sprite [size 512 ]+ single sprite [size 64] + multiple sprite [size 512])

and, other are 'simple sprite packer','google mobile ads' things.

Now apk size is 20.8$$anonymous$$B and it turns 43.63$$anonymous$$B in my android phone. (It increased because of importing Admob plugin.)

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