Halfway finished my app and I've found out my plugin is designed for Windows only!
Specifically I downloaded the Simple Dicom Loader from the Asset store, which uses the Kdicom plugin. Everything works perfectly in the editor, however on build and run my DICOM images fail to load. When I read the fine print of the asset it says designed for use on Windows standalone. There's even a user comment on how they wish Android compatibility was implemented.
Am I screwed?
Is there anything I can do to somehow finish building for Windows and then port it to Android later? Please help.
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I am also the person who purchased the asset. I would also like to have this asset run in a MacBook environment as well as in the Windows version.
Have you solved this problem? I'm looking for a way, too.