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Why won't unity recognize my Android SDK API level?
I have the latest version of the Android SDK installed and listed this in the Android SDK section under preferences. However, when I try and create my build it claims that I don't have an SDK of high enough API level. It offers to update mine but gives me an error whenever it tries to. It seems to think my API level is zero for some reason. It gives me this warning: "Failed getting available Android API levels. Make sure your android sdk tools version is 25 or higher and you have internet connection. System.Threading.ThreadHelper:ThreadStart()". I tried a billion things but nothing is working. Please help!
Solutions beyond your billion :) 1.Remove API lines from manifest; 2.Update SD$$anonymous$$ tools to latest versions; 3.Re-install unity.
$$anonymous$$any thanks for your help, can you go into depth about what you mean by "remove API lines from manifest" and how to do that?
the manifest is a xml with the info of the app, if you are using a plugin probably the plugin has a file called android manifest